Find a spell

Choose one of the nine classes, then search by name or effect. Use the category filter to narrow the list. Select a card to read its cost, range, cast time, cooldown and equipment or stance requirements. The Chinese edition supports both Chinese and English names.

A rank belongs to the spell itself. Higher ranks can change resource costs and effects, so compare the rank you intend to use. When a field is absent, check the in-game tooltip.

Read the requirement before using the ability

An ability can depend on:

  • Stance or form: Battle Stance, Defensive Stance, Cat Form or another state.
  • Equipment: a shield, dagger or thrown weapon.
  • Targets: specific conditions for a poison, bleed, heal or control effect.

For example, Charge's combat restriction and resource effect matter when planning an opener. Consecration's target limit matters when choosing what to pull. Judgement's interaction with the active Seal affects which action you repeat next.

Prepare for a group run

Use the talent planner to see which extra abilities a build gives you. The Rogue preparation guide covers poison and interrupt duties; the dungeon guide helps with the route and meeting point.

References

Frequently asked questions

How do I find a spell?

Choose a class, then search by name or effect, or use the category filter. Select a card to read resource costs and use conditions.

Is a spell rank the same as character level?

No. Spell rank identifies a tier of the ability, with its own costs and effects. Character level affects training requirements and available talent points.

Where can I plan talents for an ability?

Use the class talent link in a spell detail to open the matching planner, then choose your level and allocate prerequisite points.